Stigmata Project (Unity Game)









Description
A 2D side-scrolling game in which the story is about a protagonist being transported to another world and wanting to go back into its original world. The game features the local places as the game settings and theme.
The game uses Unity 3D as its game engine, C# language for the game scripts, and Dragon Bones for asset animation. All asset of the game was made by the team artist.
Follow the game artist here: twitter.com/zexendong